General Gaming Thread (All Platforms) (26 Viewers)

Zacheryah

Senior Member
Aug 29, 2010
42,251
I might do that, I bought a gaming PC (my first ever) for 18k SEK couple months back, but havent played any games on it yet. I'm a big fan of Witcher book series, and been corious about the Witcher games for a while, but never had a PC good enough to try em.
Oh man you'll love it. The game itself is relatively hard at first, cause you need to learn how to fight (as how to controll groups so you fight people 1v1 else get slaughtered), the story is mature and awesome, and it looks SO GOOD on pc. So if yo got that gaming pc, it will blow you away :)

isn't there a mega steam sale coming up soon?
Steam summer sale i think ?

Hoping bioshock 1 and 2 get priced down again

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For some reason skipped it, i should give it a try when i got time
 

Lion

King of Tuz
Jan 24, 2007
36,185
yeah.

see i dont mind games being difficut. bayonetta is a good example. game is hard, but the controls are fluid that its never a cheap kill or a troll job. just your fault.

demon's sould and ninja gaiden troll you at every corner
 

Jem83

maitre'd at Canal Bar
Nov 7, 2005
22,870
Couldn't agree more, but yeah as you said the developers of Ninja Gaiden probably made that game just to fuck with people. Can't really see any other explanation.
 
Jul 10, 2006
6,753
Dont know how old you are, or how much afflicted you are with gaming.

I'm 27 and i come from a time, where creativity and innovating was the way to make a great game, not "ermagod grafix".

Gaming was not that mainstream, games were not cathering to casuals, and the entire thing was lots harder back then, especially fps and action games.


Games like quake, unreal tournament, tribes, brought you extremely fast paced action, that had a pretty nice skillsealing.
Games like Deus ex and halflife, used to be groundbreaking for offering a fantastic campaign, that required actual thinking, the game did not hold your hand, and was quite merciless when you screwed up.
furthermore, half life spawned counterstrike, wich is still stands as the "regular paced" fps with the highest skillsealing.
if you go back further in time, there were the games such as Doom and Doom 3D, quake 1,2,3. You get into a map, now fucking deal with it. No hand holding, but very creative leveldesign, that allowed multiple ways to reach the goal. Beating such games on higher difficulty, was quite the feat.

And then we got the modern military shooters. They boast a singleplayercampaign, that is actually more of an interactive movie then a game. The multiplayer is easy acces and cathered immensely to casuals. Its not that hard for a noob to kill a very good player thats not camping.

All the teenagers and dudebrah's, massively bought this cancer of an fps. With big consequences.

You might be familliar with the phenomenon "kickstarter" and "greenlight", and other various services.
Its a means for a developper, to get crowd funding for a game, and not a publisher. You might wonder why ?

Well, because publishers nowadays, only want to invest in games, that are nearly guaranteed succes, and vary very little from the previous title. They will not invest anymore in "hard" games that arent suited for the big mass of teenagers and dudebrah's, they will not invest in genuine creativity, because it has a higher risk of failure.
They also will not publish any other fps then their big money franchises.

This creates a big problem. Because of how global gaming became, because how flooded the market is with this cancer fps style, its extremely hard for those games, to get published cause questionable profitmargain.

For simular reasons, you see dont see "hard" rts games anymore.

the two best rts ever made, starcraft brood war, and total annihilation, are good examples.

Blizzard manages to push starcraft 2 because MASSIVE progamer scene from broodwar, turned into the esport that sc2 is today. How was it funded ? With shitloads of millions they made from their MMO WoW

Total annihilation, and later supreme commander ? Best rts series in the history of rts. Yet they dont find a publisher. "to hard for the mainstream and casual, we arent investing"
So they made a new game, "planetary annihilation" and kickstarted it. And look, their goal of 900 000 euro, got overstretched by a giant 2.3 million.

For RTS, this and the fact we finally get another c&c, is very good news.

For FPS however, future is grim. Good fps gamers will stick to counterstrike, and esport quake variants, whilst the massive casual market plays mms.
The next innovative shooter, will be Half Life 3, because Valva has the funds, and fans to make it work. Yet the profit wont be remotely close to what COD makes today.
Borderlands has shown there is plebty of good things that can still be done with FPS. COD and BF will always he popular because they appeal to so many people. They are not complicated and you can just jump right in and go at it. I dont think they are ruining the genre, there is still a huge amiunt of people who wants something different. Destiny is also looking to be a very innovative and freah sci-fi shooter as well.
 

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