Rogue Spear was amazing, but its biggest downfall was its weak multiplayer engine. It would take forever just to play one game. Each time a round was over, the game was exited to the menu and then you had to reload the game all over again. It would have been better if they made a customized menu within the game itself and that would have increased loading times.
The CS multiplayer method is one of the best I've seen. The respawning isnt immediate which gets annoying in games like Unreal Touranment. The menus are all in the game itself too.
But hey, RS was made a couple of years before CS.
I was actually thinking of reinstalling RS and playing it, but then i realized there are hardly any servers (maybe 100 players). But I wanna lan up RS. That would be awsome with like 16 guys.