Hey Os, I remember that the last time people complained about the big number of Gs. We had 5 and with the recruited civilian they became 6, only twice less than the civilians.
For this game we better make it 3 Gs, 1 crooked cop and then one recruited civilian.
That's 4 gangsters and 12 civilians (which later becomes 5 vs 11). Is that ok or too little?
Yep, if you use the recruitment role (you decide, I find it cool), then make it one less G+ possibility of recruiting 1 (not given it will happen, if the recruiter of the Gs dies before they do). The ratio of Gs to civilians should be 1 to 4 (includes recruitment). If 12, 3 of them, if 16, 4 of them etc.
The west coast time zone is a problem indeed. 12am here is 3pm in California, I think. That isn't good for you?
It's some minutes after midnight here. What's the time there?
For you 00:00 CET works too, right? It's those bloody Americans like Kyle. For the east coast ones it's 6pm and it's not bad, but the Jew guy is fucking all up.
The west coast time zone is a problem indeed. 12am here is 3pm in California, I think. That isn't good for you?
It's some minutes after midnight here. What's the time there?
So it's 3 pm and you're surfing the net, Kyle. I'm assuming this is a good time for you too so lets make it 00:00 CET as the voting deadline. It's easier to be online in the afternoon than it would be for some of us in 2,3,5 in the morning.